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Marvel Nemesis: Rise of the Imperfects : ウィキペディア英語版
Marvel Nemesis: Rise of the Imperfects

| genre = Fighting
| modes = Single-player, multiplayer
| platforms = GameCube, PS2, PSP, DS, Xbox
}}
''Marvel Nemesis: Rise of the Imperfects'' is a fighting game for the PlayStation 2, Xbox, GameCube, DS, and PSP, which ties into the "Marvel Nemesis" comic book series.
==Gameplay==
The game pitches a series of Marvel heroes and villains, including Venom, Wolverine, Iron Man, and Spider-Man against a series of original EA-created/owned characters. Combat is simplified in favor of allowing the player greater movement, and the game initially drew comparisons to ''Power Stone'', ''Super Smash Bros.'' and ''Ehrgeiz'' as a result. The video game is based on the Marvel comic book series with the same name, a 6-issue miniseries published from June to December 2005. The miniseries does not depict the events in the game or vice versa, and has a completely different story than the video game. There are even points in the video game story and the comic books that directly contradict each other. The comic does, however, star the same characters as the video game and introduces the EA characters with, aside from one or two minor details, the same background stories and powers. The EA characters are said to be part of the regular Marvel continuity but due to the games' poor response and the fact that they're owned by Electronic Arts, they have only appeared in the above-mentioned miniseries and may never be heard of in the Marvel Universe again.
The game received considerable backlash from fans of the Marvel characters, being that they were easily defeated, and even killed, by the "Imperfect" EA characters. At the end of Imperfect character chapters, the Imperfect would, as part of the story cut scene, use their fatality move, or some other form of fatal attack, on the Marvel characters, killing them. The Imperfects appeared to be favored over the Marvel characters, likely due to the fact that they were owned by EA as their exclusive IP.
The game featured Fatality-like finishing moves that could be triggered as soon as an opponent's health falls to 25% or lower. Many complaints about the game revolved around the fact that AI opponents would chain-abuse projectile special moves, dealing significant damage to a player character, with the AI character immediately triggering the fatality upon dropping the player to low health.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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